In answer to your statement regarding redundency, it could be possible that you can't add a scope to the F3 plasma pistol, but you can with the plasma defender. So now i'm just hoping there is a mod for it that allows you to put a scope on it ) Variety, as it adds more weapons into the game, both of these combined is a plus in my book. Consistency (with regards to F1 & F2 lore, as we are back on the west coast in F:NV), there is a new plasma rifle (plasma caster) - this resembles the old school F1 & F2 plasma rifle, it is even mentioned under the plasma caster page that you can mod the plasma caster: "You can attach a magnetic accelerator to it, essentially making it a turbo plasma rifle." This mod sounds strikingly familiar to how you can mod the plasma rifle in F1 & F2.Ģ. Probably for a couple of reasons that I can think of, listed as follows:ġ. Why is there both a regular plasma pistol and this weapon? Unless it has significantly different stats than the plasma pistol this weapon would be redundant. 20:40, Aug(UTC) Ohhhh, thanks for clearing that up! I was confused for a second. Or is there something I'm missing? The Jovar 20:39, Aug(UTC)īecause someone put the wrong picture in, the last picture was of the multiplas rifle. Why is this gun categorized as a pistol in the template and the Fallout New Vegas weapons page? By the looks of it, it seems sorta like a rifle.
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