Second, there are multiple ways to knock it down, most notably, completing plot missions in combat (like using the Skulljack) and also raiding enemy black sites.Īs long as those are available to you, it’s possible to play through XCOM 2 doing very well even as the Avatar meter constantly hovers around the top. First, even once the meter fills up, the game isn’t over - you’re given two weeks to knock it back down. That meter fills up quickly, and can make it look like you’re losing in a hurry. Your main goal in XCOM 2 is to stop the mysterious “Avatar Project,” which is represented by a meter at the top of the strategic map. Strategic Tipsĭon’t Panic About the Avatar Project. Let’s avoid those mistakes! First at the strategic layer, then at the tactical. It’s a tough game up-front, and can be even less forgiving than that over time - enough small mistakes and suddenly you’re doomed. With 4.5 million squaddies dead after the first week of release, it’s clear there are many, many ways to die.
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